package com.ngame.core.conf.data 
{
    public class ZldtConf extends com.ngame.core.conf.data.BaseConf
    {
        public function ZldtConf(arg1:Object=null)
        {
            super();
            if (arg1) 
            {
                parse(arg1);
            }
            return;
        }

        public var zldtId:int;

        public var name:String;

        public var seq:int;

        public var type:int;

        public var mapId:int;

        public var playerLevel:int;

        public var zzLevel:int;

        public var itemId:int;

        public var itemNum:int;

        public var diamond:int;

        public var killMonsNum:int;

        public var times:int;

        public var promptId:String;

        public var monsPos:String;

        public var dropInfo:String;

        public var dropInfo1:String;
    }
}
